Having more than 2 individually matched Highres Objects, would cause the Bridge to hang on Mesh Export
Loading a Preset, incorrectly set the 'Max Rear Value' to the same number as 'Max Frontal Value'
The Max Rear and Max Frontal Values could be set to 0.0, which would produce empty results in baking
The 'Last used' Presets would not automatically remove Highdef Mesh Entries, linking to files on disc that no longer existed, causing Bakes to hang indefinitely.
Highres Mesh Matching using External Files was not working if the External File had been exported with Materials on
Bakes were not imported in the order they were in the Baker List. Bakes are now imported from bottom to top, as they appear in the Baker Render List
The Progress Bar would sometimes get stuck at 50% during the final Temporary Data Cleanup (no steps were missed though)
The Titles of the UI were overlapping other UI Elements when using a Mari Version below 4.5
STUDIO DEPLOYMENT UPDATES
If you have previously downloaded the Help Files for offline usage you should replace it with the new one using the method described here